I have been writing a game that just uses SOLANA for authentication and awards. I wondered to myself if you could just use a blockchain without any sort of coin or token. Sign in with your wallet, and all your purchases are visible as NFTs. As I see it, if you have a coin or a token, then, if successful, the coin or token becomes more important than the system using it.

The blockchain has the usual proof-of-work stuff, but as there are no coins, there are no rewards. You do it for the community. As there are no rewards, you could probably get away with a couple of PCs. No data centre required. As there are no coins, nobody will get rugged. Logging in/out and getting achievements are free. This is where all the current implementations fall down. You currently have to pay for everything. No P2E, as if you have to pay them, then it’s not a game. Game stores operate like Steam and PSN and sell in £/$ or whatever. Then they register a purchase on the blockchain as a last step. The games query the blockchain to see what assets or downloads are available.

Has anyone tried this? What are the downsides?

submitted by /u/Individual-Carob5593 [link] [comments]r/CryptoCurrencyRead More

You might also be interested in reading ECB Blasts Bitcoin (BTC), Says It’s on Road to Irrelevance.